crabdance
Offline 83.9.171.109:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does crabdance rank against other Rust servers?
By player hours over the last seven days, crabdance places at #15,428, within the top – of ranked servers.
How busy is crabdance?
At this count crabdance is offline, with its last sighting 40 days 14 hours ago.
Lists and tags
What do the server tags on crabdance mean?
These are the tags crabdance publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include crabdance?
On Rust Population, crabdance is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on crabdance?
Its rhythm cannot be told yet: too few of crabdance's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 47 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does crabdance run?
The map on crabdance is procedural, made by the game.
What are the rules and settings on crabdance?
No gather rate appears in the name of crabdance. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does crabdance run?
Rust network protocol 2633 and build 163794 on Windows is what crabdance uses. Steam updates your game automatically, but you need the same protocol to join.
Is crabdance online, and how reliable is it?
We last saw crabdance 40 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.
Where is crabdance located?
Nothing published by crabdance states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 83.9.171.109:28015 is where it lives.
How to join
How do I join crabdance?
Either enter client.connect 83.9.171.109:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.