DropLaunch test server
Offline 84.107.123.191:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:26 UTC3d ago | 0 | – | running | 0 |
| Sun 25 Oct, 18:29 UTC4d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 01:35 UTC11d ago | 0 | – | 6.7 days | 1 |
| Sat 17 Oct, 17:45 UTC12d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 22:29 UTC17d ago | 0 | – | 4.8 days | 0 |
| Sun 11 Oct, 18:37 UTC18d ago | 0 | – | 1.2 days | 0 |
| Sat 10 Oct, 21:44 UTC19d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 00:07 UTC20d ago | 1 | – | 0.9 days | 0 |
| Fri 9 Oct, 17:54 UTC20d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 11:18 UTC20d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 23:38 UTC22d ago | 1 | – | 1.5 days | 0 |
| Wed 7 Oct, 16:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 01:36 UTC23d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DropLaunch test server rank against other Rust servers?
By player hours over the last seven days, DropLaunch test server places at #14,305, within the top 64% of ranked servers.
How busy is DropLaunch test server?
DropLaunch test server is offline at this count; we last saw it 3 days 13 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on DropLaunch test server mean?
The game's server browser reads the tags DropLaunch test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DropLaunch test server?
These Rust Population lists include DropLaunch test server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on DropLaunch test server?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on DropLaunch test server?
Irregular times are when DropLaunch test server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days 6 hours ago.
Map and rules
Which map does DropLaunch test server run?
The map on DropLaunch test server is procedural, made by the game.
What are the rules and settings on DropLaunch test server?
Nothing in DropLaunch test server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DropLaunch test server run?
Rust network protocol 2635 and build 168909 on Windows is what DropLaunch test server uses. The protocol must match for you to join, and Steam updates it for you.
Is DropLaunch test server online, and how reliable is it?
Currently offline, DropLaunch test server was last seen 3 days 13 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. On 14 September 2026, Rust Population saw it for the first time.
Where is DropLaunch test server located?
No region is published by DropLaunch test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 84.107.123.191:28015 is where it lives.
Getting in
How do I join DropLaunch test server?
To connect directly, open Rust's console with F1 and type client.connect 84.107.123.191:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.