Forkes Testserver
Offline 84.134.48.114:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Forkes Testserver rank against other Rust servers?
The last seven days of player hours place Forkes Testserver at #10,758, within the top 48% of all ranked servers.
How busy is Forkes Testserver?
At this count Forkes Testserver is offline, with its last sighting 3 days 2 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Forkes Testserver mean?
These are the tags Forkes Testserver publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Forkes Testserver?
Forkes Testserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Forkes Testserver?
Its rhythm cannot be told yet: too few of Forkes Testserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 7 hours ago the current world was made.
Settings
Which map does Forkes Testserver run?
The map on Forkes Testserver is procedural, made by the game.
What are the rules and settings on Forkes Testserver?
No gather rate appears in the name of Forkes Testserver. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Forkes Testserver run?
Rust network protocol 2635 and build 168909 on Windows is what Forkes Testserver uses. Steam updates your game automatically, but you need the same protocol to join.
Is Forkes Testserver online, and how reliable is it?
We last saw Forkes Testserver 3 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. The first sighting by Rust Population was on 25 October 2026.
Where is Forkes Testserver located?
Nothing published by Forkes Testserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 84.134.48.114:28015.
How to join
How do I join Forkes Testserver?
To connect directly, open Rust's console with F1 and type client.connect 84.134.48.114:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.