Test
Offline 84.166.201.192:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
Over the past week it ranks #16,527 for player hours, which puts Test in the top 71% of all ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 33 days 9 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 39 days 1 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Test. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 33 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 22 September 2026, Rust Population saw it for the first time.
Where is Test located?
A region is not published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 84.166.201.192:28015.
Getting in
How do I join Test?
Either enter client.connect 84.166.201.192:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.