Rust PopulationField survey · Rust servers
Observing 32,059 players 11,620 servers 2,776 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,424habitat unknownfirst seen 23 Oct 2026

Operational Control Center

Offline 84.174.76.43:28025 checked 4d ago

moddedoxide

Measurements

Players now
1/ 3
= 1 player
33% full
7-day average
0
peak 1
Rank
#9,424
top 42%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:00 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Operational Control Center rank against other Rust servers?

Over the past week it ranks #9,424 for player hours, which puts Operational Control Center in the top 42% of all ranked servers.

How busy is Operational Control Center?

Operational Control Center is offline at this count; we last saw it 4 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Operational Control Center mean?

The game's server browser reads the tags Operational Control Center publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Operational Control Center?

Operational Control Center appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Operational Control Center?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Operational Control Center?

Its rhythm cannot be told yet: too few of Operational Control Center's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 17 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on Operational Control Center?

The name tells you nothing about gather rates: Operational Control Center states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Operational Control Center run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Operational Control Center. Your game needs the same protocol to join; Steam takes care of updating it.

Is Operational Control Center online, and how reliable is it?

Currently offline, Operational Control Center was last seen 4 days 11 hours ago. It was up 5% of the time over the last 5 full days, 6 out of 120 hours. It was first seen by Rust Population on 23 October 2026.

Where is Operational Control Center located?

Nothing published by Operational Control Center states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 84.174.76.43:28025.

How to join

How do I join Operational Control Center?

Either enter client.connect 84.174.76.43:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp3
Max players You can join up to 3 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.