ServerName
Offline 84.32.186.44:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
Over the past week it ranks #15,322 for player hours, which puts ServerName in the top 70% of all ranked servers.
How busy is ServerName?
At this count ServerName is offline, with its last sighting 11 days 13 hours ago.
Tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 14 hours ago the current world was made.
Settings
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
Currently offline, ServerName was last seen 11 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.
Where is ServerName located?
No region is published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 84.32.186.44:28015.
How to join
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 84.32.186.44:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.