RUST TEST
Offline 84.32.208.110:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST TEST rank against other Rust servers?
The last seven days of player hours place RUST TEST at #15,341, within the top 69% of all ranked servers.
How busy is RUST TEST?
At this count RUST TEST is offline, with its last sighting 2 days 13 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RUST TEST mean?
What the game's server browser reads from RUST TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUST TEST?
On Rust Population, RUST TEST is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on RUST TEST?
Its rhythm cannot be told yet: too few of RUST TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does RUST TEST run?
RUST TEST uses a map the game generates: procedural.
What are the rules and settings on RUST TEST?
No gather rate appears in the name of RUST TEST. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RUST TEST run?
On Windows, RUST TEST runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is RUST TEST online, and how reliable is it?
Offline at the moment, RUST TEST was last seen 2 days 13 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. On 26 October 2026, Rust Population saw it for the first time.
Where is RUST TEST located?
A region is not published by RUST TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. 84.32.208.110:28015 is where it lives.
Getting in
How do I join RUST TEST?
Either enter client.connect 84.32.208.110:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.