Local Studio
Offline 84.32.215.94:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:59 UTC4h ago | – | – | running | 1 |
| Sun 25 Oct, 22:14 UTC3d ago | 1 | held half | 3 days | 0 |
| Sun 18 Oct, 14:05 UTC10d ago | 1 | halved by day 5 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Studio rank against other Rust servers?
Over the past week it ranks #9,141 for player hours, which puts Local Studio in the top 41% of all ranked servers.
How busy is Local Studio?
Local Studio is offline at this count; we last saw it 2 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 14:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Local Studio mean?
What the game's server browser reads from Local Studio is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Studio?
Local Studio appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on Local Studio?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Local Studio?
There is no next wipe to predict: Local Studio wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 hours ago.
Settings
Which map does Local Studio run?
A procedural map, generated by the game, is in use on Local Studio.
What are the rules and settings on Local Studio?
The name tells you nothing about gather rates: Local Studio states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Local Studio run?
Rust network protocol 2635 and build 167781 on Windows is what Local Studio uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Studio online, and how reliable is it?
We last saw Local Studio 2 hours ago, and it is offline now. Over the last 7 full days, 8 of 168 hours were online, or 5%. It was first seen by Rust Population on 17 October 2026.
Where is Local Studio located?
A region is not published by Local Studio. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 84.32.215.94:28015.
Getting in
How do I join Local Studio?
Open the console with F1 in Rust and enter client.connect 84.32.215.94:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.