TEST Server
Offline 84.32.48.20:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:42 UTC22d ago | 1 | – | running | 1 |
| Fri 2 Oct, 11:49 UTC25d ago | 1 | – | 3.1 days | 1 |
| Thu 24 Sep, 19:05 UTC33d ago | 1 | held half | 7.7 days | 1 |
| Tue 22 Sep, 16:35 UTC35d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST Server rank against other Rust servers?
The last seven days of player hours place TEST Server at #15,497, within the top 69% of all ranked servers.
How busy is TEST Server?
At this count TEST Server is offline, with its last sighting 22 days 8 hours ago.
Tags
What do the server tags on TEST Server mean?
What the game's server browser reads from TEST Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST Server?
On Rust Population, TEST Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on TEST Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TEST Server?
Irregular times are when TEST Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 8 hours ago the current world was made.
Map and rules
What are the rules and settings on TEST Server?
Nothing in TEST Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST Server run?
Rust network protocol 2634 and build 166586 on Windows is what TEST Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST Server online, and how reliable is it?
Offline at the moment, TEST Server was last seen 22 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is TEST Server located?
No region is published by TEST Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 84.32.48.20:28015.
How to join
How do I join TEST Server?
To connect directly, open Rust's console with F1 and type client.connect 84.32.48.20:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.