My Local Server
Offline 84.42.93.83:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Server rank against other Rust servers?
The last seven days of player hours place My Local Server at #8,971, within the top 40% of all ranked servers.
How busy is My Local Server?
At this count My Local Server is offline, with its last sighting 4 days 15 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Local Server?
On Rust Population, My Local Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on My Local Server?
Its rhythm cannot be told yet: too few of My Local Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does My Local Server run?
My Local Server uses a map the game generates: procedural.
What are the rules and settings on My Local Server?
The name tells you nothing about gather rates: My Local Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Local Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Local Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is My Local Server online, and how reliable is it?
Offline at the moment, My Local Server was last seen 4 days 15 hours ago. Over the last 4 full days, 3 of 96 hours were online, or 3%. The first sighting by Rust Population was on 23 October 2026.
Where is My Local Server located?
No region is published by My Local Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 84.42.93.83:28015 is where it lives.
Getting in
How do I join My Local Server?
Either enter client.connect 84.42.93.83:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.