Rust PopulationField survey · Rust servers
Observing 60,429 players 11,767 servers 3,522 with someone on 133 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,339habitat unknownfirst seen 13 Sep 2026

Oblivion

Offline 84.72.109.63:28015 checked 1d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
105d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123423:0003:0008:0012:0017:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0003:0008:0012:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Oblivion rank against other Rust servers?

Over the past week it ranks #15,339 for player hours, which puts Oblivion in the top 69% of all ranked servers.

How busy is Oblivion?

Oblivion is offline at this count; we last saw it 24 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Oblivion mean?

What the game's server browser reads from Oblivion is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): Your game needs the same version, protocol 2631, to join; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Oblivion?

Oblivion appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Oblivion?

The record holds too few of Oblivion's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 105 days 3 hours ago.

Settings

Which map does Oblivion run?

The map on Oblivion is procedural, made by the game at size 3,500 from seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Oblivion?

The name tells you nothing about gather rates: Oblivion states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Oblivion run?

The setup is Rust network protocol 2631 and build 158240 on Linux for Oblivion. The protocol must match for you to join, and Steam updates it for you.

Does Oblivion run smoothly?

The last 48 hours saw an average of 239 server fps, with 229 as the lowest. Entities peaked at 70,382, including buildings, deployables and everything else. The highest memory usage was 2,222 MB. What players experience as lag comes from low fps and a rising entity count.

Is Oblivion online, and how reliable is it?

Offline at the moment, Oblivion was last seen 24 hours ago. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 35% of the time over the last 7 full days, 59 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Oblivion located?

A region is not published by Oblivion. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 84.72.109.63:28015.

Getting in

How do I join Oblivion?

Open the console with F1 in Rust and enter client.connect 84.72.109.63:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol Your game needs the same version, protocol 2631, to join.
cs158240
Build Game build: 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.