TesteDev
Offline 85.138.250.124:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:27 UTC3h ago | – | – | running | 1 |
| Tue 29 Sep, 11:46 UTC29d ago | 1 | – | 29.4 days | 0 |
| Fri 25 Sep, 12:31 UTC33d ago | 1 | – | 4 days | 1 |
| Tue 22 Sep, 10:33 UTC36d ago | 1 | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TesteDev rank against other Rust servers?
Over the past week it ranks #13,810 for player hours, which puts TesteDev in the top 62% of all ranked servers.
How busy is TesteDev?
At this count TesteDev is offline, with its last sighting 3 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 22:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on TesteDev mean?
What the game's server browser reads from TesteDev is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TesteDev?
TesteDev appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on TesteDev?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TesteDev?
There is no next wipe to predict: TesteDev wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 hours ago, that is how long the current world has stood.
Settings
Which map does TesteDev run?
A procedural map, generated by the game, is in use on TesteDev.
What are the rules and settings on TesteDev?
The name tells you nothing about gather rates: TesteDev states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TesteDev run?
Rust network protocol 2635 and build 168909 on Windows is what TesteDev uses. Steam updates your game automatically, but you need the same protocol to join.
Is TesteDev online, and how reliable is it?
Currently offline, TesteDev was last seen 3 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 21 September 2026.
Where is TesteDev located?
A region is not published by TesteDev. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 85.138.250.124:28015.
How to join
How do I join TesteDev?
Either enter client.connect 85.138.250.124:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.