Rust PopulationField survey · Rust servers
Observing 63,128 players 11,755 servers 3,519 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,405habitat unknownfirst seen 13 Sep 2026

Unitedgameserver

Online 85.14.193.173:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:33 UTC25d ago 2 – running 0
Fri 2 Oct, 03:12 UTC25d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Unitedgameserver rank against other Rust servers?

The last seven days of player hours place Unitedgameserver at #15,405, within the top 69% of all ranked servers.

How busy is Unitedgameserver?

Of its 10 slots, Unitedgameserver is using 0 right now. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Unitedgameserver mean?

These are the tags Unitedgameserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Unitedgameserver?

On Rust Population, Unitedgameserver is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Unitedgameserver?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on Unitedgameserver?

Too few wipes are on record for Unitedgameserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 10 hours ago, that is how long the current world has stood.

Settings

Which map does Unitedgameserver run?

Unitedgameserver uses a map the game generates, procedural, at size 4,000 with seed 140097838. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Unitedgameserver?

The name tells you nothing about gather rates: Unitedgameserver states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Unitedgameserver run?

Rust network protocol 2635 and build 168909 on Linux is what Unitedgameserver uses. The protocol must match for you to join, and Steam updates it for you.

Does Unitedgameserver run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Entities peaked at 91,265, including buildings, deployables and everything else. The highest memory usage was 2,511 MB. Players feel lag when fps is low and the entity count climbs.

Is Unitedgameserver online, and how reliable is it?

You will find Unitedgameserver online now. Judging by the uptime it reports, the last restart was about 17 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Unitedgameserver located?

No region is published by Unitedgameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.14.193.173:28015 is where it lives.

Getting in

How do I join Unitedgameserver?

Either enter client.connect 85.14.193.173:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://united-gameserver.de/.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.