4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)
Online 85.14.198.170:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:02 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) rank against other Rust servers?
By player hours over the last seven days, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) places at #15,339, within the top 69% of ranked servers.
How busy is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) holds 0 players at the moment, out of 10 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) mean?
What the game's server browser reads from 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
On Rust Population, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Too few wipes are on record for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 15 hours ago.
Map and rules
Which map does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) run?
The map on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is procedural, made by the game at size 5,000 from seed 199759606. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Nothing in 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) run?
The setup is Rust network protocol 2635 and build 168909 on Linux for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). The protocol must match for you to join, and Steam updates it for you.
Does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) run smoothly?
The last 48 hours saw an average of 30 server fps, with 28 as the lowest. Up to 145,748 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,837 MB. Players feel lag when fps is low and the entity count climbs.
Is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) online, and how reliable is it?
4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 days 2 hours ago. Over the last 7 full days, 136 of 168 hours were online, or 81%. It was first seen by Rust Population on 21 September 2026.
Where is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) located?
No region is published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 85.14.198.170:28015.
Getting in
How do I join 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
To connect directly, open Rust's console with F1 and type client.connect 85.14.198.170:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.