Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 13 Sep 2026

Fam.Wenn 4Netplayers

Online 85.14.216.25:23800 checked 3h ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:57 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Fam.Wenn 4Netplayers rank against other Rust servers?

Over the past week it ranks #15,323 for player hours, which puts Fam.Wenn 4Netplayers in the top 69% of all ranked servers.

How busy is Fam.Wenn 4Netplayers?

Of its 10 slots, Fam.Wenn 4Netplayers is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Fam.Wenn 4Netplayers mean?

What the game's server browser reads from Fam.Wenn 4Netplayers is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Fam.Wenn 4Netplayers?

Fam.Wenn 4Netplayers appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Fam.Wenn 4Netplayers?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Fam.Wenn 4Netplayers?

The record holds too few of Fam.Wenn 4Netplayers's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 14 hours ago the current world was made.

Map and rules

Which map does Fam.Wenn 4Netplayers run?

Fam.Wenn 4Netplayers uses a map the game generates, procedural, at size 4,500 with seed 1234567890. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Fam.Wenn 4Netplayers?

Nothing in Fam.Wenn 4Netplayers's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Fam.Wenn 4Netplayers run?

Rust network protocol 2635 and build 168909 on Linux is what Fam.Wenn 4Netplayers uses. The protocol must match for you to join, and Steam updates it for you.

Does Fam.Wenn 4Netplayers run smoothly?

In the last 48 hours, it averaged 29 server fps, with a low of 23. Entities peaked at 117,096, including buildings, deployables and everything else. The highest memory usage was 4,519 MB. Players feel lag when fps is low and the entity count climbs.

Is Fam.Wenn 4Netplayers online, and how reliable is it?

You will find Fam.Wenn 4Netplayers online now. The uptime it reports suggests a restart roughly 4 days 10 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is Fam.Wenn 4Netplayers located?

A region is not published by Fam.Wenn 4Netplayers. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.14.216.25:23800.

Getting in

How do I join Fam.Wenn 4Netplayers?

Either enter client.connect 85.14.216.25:23800 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.