4Netplayers B-Town
Offline 85.14.216.33:21900 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers B-Town rank against other Rust servers?
By player hours over the last seven days, 4Netplayers B-Town places at #15,478, within the top 70% of ranked servers.
How busy is 4Netplayers B-Town?
4Netplayers B-Town is offline at this count; we last saw it 41 days 15 hours ago.
Lists and tags
What do the server tags on 4Netplayers B-Town mean?
The game's server browser reads the tags 4Netplayers B-Town publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers B-Town?
4Netplayers B-Town appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on 4Netplayers B-Town?
The record holds too few of 4Netplayers B-Town's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 42 days 10 hours ago.
Settings
Which map does 4Netplayers B-Town run?
The map on 4Netplayers B-Town is procedural, made by the game at size 4,000 from seed 1234567890. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers B-Town?
No gather rate appears in the name of 4Netplayers B-Town. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 4Netplayers B-Town run?
On Linux, 4Netplayers B-Town runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is 4Netplayers B-Town online, and how reliable is it?
Offline at the moment, 4Netplayers B-Town was last seen 41 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 September 2026.
Where is 4Netplayers B-Town located?
Nothing published by 4Netplayers B-Town states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 85.14.216.33:21900 is where it lives.
Getting in
How do I join 4Netplayers B-Town?
Open the console with F1 in Rust and enter client.connect 85.14.216.33:21900. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.