4Netplayers Rust Server probe 2
Offline 85.14.216.55:25000 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
Over the past week it ranks #15,271 for player hours, which puts 4Netplayers Rust Server probe 2 in the top 70% of all ranked servers.
How busy is 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 is offline at this count; we last saw it 10 days 19 hours ago.
Tags
What do the server tags on 4Netplayers Rust Server probe 2 mean?
The game's server browser reads the tags 4Netplayers Rust Server probe 2 publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on 4Netplayers Rust Server probe 2?
Its rhythm cannot be told yet: too few of 4Netplayers Rust Server probe 2's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 21 hours ago the current world was made.
Map and rules
Which map does 4Netplayers Rust Server probe 2 run?
A procedural map of size 4,450 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server probe 2. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers Rust Server probe 2?
No gather rate appears in the name of 4Netplayers Rust Server probe 2. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 4Netplayers Rust Server probe 2 run?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server probe 2 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
Currently offline, 4Netplayers Rust Server probe 2 was last seen 10 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is 4Netplayers Rust Server probe 2 located?
No region is published by 4Netplayers Rust Server probe 2. Rust Population does not look up where the machine stands; it shows where the server says it is. 85.14.216.55:25000 is where it lives.
Getting in
How do I join 4Netplayers Rust Server probe 2?
Either enter client.connect 85.14.216.55:25000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.