4Netplayers Rust Server probe 1
Offline 85.14.216.6:21400 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
Over the past week it ranks #13,065 for player hours, which puts 4Netplayers Rust Server probe 1 in the top 60% of all ranked servers.
How busy is 4Netplayers Rust Server probe 1?
At this count 4Netplayers Rust Server probe 1 is offline, with its last sighting 11 days 4 hours ago.
Lists and tags
What do the server tags on 4Netplayers Rust Server probe 1 mean?
These are the tags 4Netplayers Rust Server probe 1 publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Rust Server probe 1?
These Rust Population lists include 4Netplayers Rust Server probe 1: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on 4Netplayers Rust Server probe 1?
Its rhythm cannot be told yet: too few of 4Netplayers Rust Server probe 1's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 1 hours ago the current world was made.
Settings
Which map does 4Netplayers Rust Server probe 1 run?
A procedural map of size 4,450 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server probe 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers Rust Server probe 1?
The name tells you nothing about gather rates: 4Netplayers Rust Server probe 1 states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 4Netplayers Rust Server probe 1 run?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
Currently offline, 4Netplayers Rust Server probe 1 was last seen 11 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 October 2026, Rust Population saw it for the first time.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.14.216.6:21400 is where it lives.
How to join
How do I join 4Netplayers Rust Server probe 1?
Either enter client.connect 85.14.216.6:21400 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.