4Netplayers Rust Server
Offline 85.14.216.7:20500 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server rank against other Rust servers?
Over the past week it ranks #16,957 for player hours, which puts 4Netplayers Rust Server in the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server?
We have no live count for 4Netplayers Rust Server right now. It was last seen 30 days 21 hours ago.
Lists and tags
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 4Netplayers Rust Server?
On Rust Population, 4Netplayers Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on 4Netplayers Rust Server?
Its rhythm cannot be told yet: too few of 4Netplayers Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 12 hours ago the current world was made.
Settings
Which map does 4Netplayers Rust Server run?
The map on 4Netplayers Rust Server is procedural, made by the game at size 4,000 from seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 4Netplayers Rust Server run?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is 4Netplayers Rust Server online, and how reliable is it?
We last saw 4Netplayers Rust Server 30 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.
Where is 4Netplayers Rust Server located?
Nothing published by 4Netplayers Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.14.216.7:20500 is where it lives.
Getting in
How do I join 4Netplayers Rust Server?
Open the console with F1 in Rust and enter client.connect 85.14.216.7:20500. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.