Trainyard
Offline 85.172.102.62:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Trainyard rank against other Rust servers?
Over the past week it ranks #13,351 for player hours, which puts Trainyard in the top 61% of all ranked servers.
How busy is Trainyard?
Trainyard is offline at this count; we last saw it 17 days 9 hours ago.
Tags
What do the server tags on Trainyard mean?
What the game's server browser reads from Trainyard is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Trainyard?
On Rust Population, Trainyard is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Trainyard?
The record holds too few of Trainyard's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 days 1 hours ago.
Map and rules
What are the rules and settings on Trainyard?
No gather rate appears in the name of Trainyard. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Trainyard run?
Rust network protocol 2634 and build 167398 on Windows is what Trainyard uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Trainyard online, and how reliable is it?
Offline at the moment, Trainyard was last seen 17 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is Trainyard located?
Nothing published by Trainyard states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.172.102.62:28015 is where it lives.
How to join
How do I join Trainyard?
To connect directly, open Rust's console with F1 and type client.connect 85.172.102.62:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.