My Local Server
Offline 85.174.198.13:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Server rank against other Rust servers?
The last seven days of player hours place My Local Server at #15,955, within the top 71% of all ranked servers.
How busy is My Local Server?
We have no live count for My Local Server right now. It was last seen 23 days 5 hours ago.
Lists and tags
What do the server tags on My Local Server mean?
These are the tags My Local Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Local Server?
My Local Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Local Server?
Too few wipes are on record for My Local Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Local Server run?
A procedural map, generated by the game, is in use on My Local Server.
What are the rules and settings on My Local Server?
Nothing in My Local Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does My Local Server run?
The setup is Rust network protocol 2634 and build 166586 on Windows for My Local Server. The protocol must match for you to join, and Steam updates it for you.
Is My Local Server online, and how reliable is it?
Offline at the moment, My Local Server was last seen 23 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is My Local Server located?
A region is not published by My Local Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.174.198.13:28015 is where it lives.
How to join
How do I join My Local Server?
Either enter client.connect 85.174.198.13:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.