My Server Name
Offline 85.175.196.53:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Server Name rank against other Rust servers?
Over the past week it ranks #15,327 for player hours, which puts My Server Name in the top 71% of all ranked servers.
How busy is My Server Name?
At this count My Server Name is offline, with its last sighting 15 days 23 hours ago.
Lists and tags
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Server Name?
On Rust Population, My Server Name is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Server Name?
Too few wipes are on record for My Server Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days ago, that is how long the current world has stood.
Settings
Which map does My Server Name run?
My Server Name uses a map the game generates: procedural.
What are the rules and settings on My Server Name?
Nothing in My Server Name's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Server Name run?
Rust network protocol 2633 and build 165217 on Windows is what My Server Name uses. The protocol must match for you to join, and Steam updates it for you.
Is My Server Name online, and how reliable is it?
Currently offline, My Server Name was last seen 15 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.
Where is My Server Name located?
Nothing published by My Server Name states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 85.175.196.53:28015 is where it lives.
Getting in
How do I join My Server Name?
Either enter client.connect 85.175.196.53:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.