Rust Server by nitrado.net
Online 85.190.128.107:10600 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Server by nitrado.net rank against other Rust servers?
By player hours over the last seven days, Rust Server by nitrado.net places at #15,344, within the top 69% of ranked servers.
How busy is Rust Server by nitrado.net?
Of its 50 slots, Rust Server by nitrado.net is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rust Server by nitrado.net mean?
These are the tags Rust Server by nitrado.net publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Server by nitrado.net?
These Rust Population lists include Rust Server by nitrado.net: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Server by nitrado.net?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust Server by nitrado.net?
Rust Server by nitrado.net wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust Server by nitrado.net run?
A procedural map of size 1,250 from seed 6738, generated by the game, is in use on Rust Server by nitrado.net. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Rust Server by nitrado.net?
Nothing in Rust Server by nitrado.net's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Rust Server by nitrado.net run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net uses. The protocol must match for you to join, and Steam updates it for you.
Does Rust Server by nitrado.net run smoothly?
It ran at 10 server fps on average over the last 48 hours, and never went below 10. Up to 13,591 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,005 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust Server by nitrado.net online, and how reliable is it?
You will find Rust Server by nitrado.net online now. The uptime it reports suggests a restart roughly 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 1 October 2026, Rust Population saw it for the first time.
Where is Rust Server by nitrado.net located?
Nothing published by Rust Server by nitrado.net states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.190.128.107:10600.
Getting in
How do I join Rust Server by nitrado.net?
Either enter client.connect 85.190.128.107:10600 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.