Rust PopulationField survey · Rust servers
Observing 68,594 players 11,792 servers 3,568 with someone on 191 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 30 Sep 2026

TheWalkingDead

Online 85.190.128.216:10900 checked 12m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02.557.51013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TheWalkingDead rank against other Rust servers?

By player hours over the last seven days, TheWalkingDead places at #15,318, within the top 69% of ranked servers.

How busy is TheWalkingDead?

The count reads 0 players on TheWalkingDead, which has 50 slots. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on TheWalkingDead mean?

These are the tags TheWalkingDead publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TheWalkingDead?

On Rust Population, TheWalkingDead is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on TheWalkingDead?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on TheWalkingDead?

The force wipe is the only wipe TheWalkingDead takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does TheWalkingDead run?

TheWalkingDead uses a map the game generates, procedural, at size 4,000 with seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on TheWalkingDead?

Nothing in TheWalkingDead's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does TheWalkingDead run?

The setup is Rust network protocol 2635 and build 168909 on Windows for TheWalkingDead. Your game needs the same protocol to join; Steam takes care of updating it.

Does TheWalkingDead run smoothly?

It ran at 10 server fps on average over the last 48 hours, and never went below 8. Up to 96,628 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,410 MB. Players feel lag when fps is low and the entity count climbs.

Is TheWalkingDead online, and how reliable is it?

You will find TheWalkingDead online now. About 8 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.

Where is TheWalkingDead located?

No region is published by TheWalkingDead. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 85.190.128.216:10900.

Getting in

How do I join TheWalkingDead?

Either enter client.connect 85.190.128.216:10900 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.