Rust PopulationField survey · Rust servers
Observing 49,738 players 11,679 servers 3,164 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 13 Sep 2026

Wolfsschlucht

Online 85.190.128.78:10700 checked 11m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0510152010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Wolfsschlucht rank against other Rust servers?

The last seven days of player hours place Wolfsschlucht at #15,335, within the top 69% of all ranked servers.

How busy is Wolfsschlucht?

Wolfsschlucht holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Wolfsschlucht mean?

These are the tags Wolfsschlucht publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Wolfsschlucht?

On Rust Population, Wolfsschlucht is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Wolfsschlucht?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Wolfsschlucht?

Once a month Wolfsschlucht wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 15 hours ago.

Map and rules

Which map does Wolfsschlucht run?

The map on Wolfsschlucht is procedural, made by the game at size 4,000 from seed 2309. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Wolfsschlucht?

Nothing in Wolfsschlucht's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Wolfsschlucht run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Wolfsschlucht. Your game needs the same protocol to join; Steam takes care of updating it.

Does Wolfsschlucht run smoothly?

The last 48 hours saw an average of 10 server fps, with 10 as the lowest. Up to 92,075 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,525 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Wolfsschlucht online, and how reliable is it?

You will find Wolfsschlucht online now. Judging by the uptime it reports, the last restart was about 6 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Wolfsschlucht located?

No region is published by Wolfsschlucht. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.190.128.78:10700 is where it lives.

How to join

How do I join Wolfsschlucht?

To connect directly, open Rust's console with F1 and type client.connect 85.190.128.78:10700; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.