Wolfsschlucht
Online 85.190.128.78:10700 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Wolfsschlucht rank against other Rust servers?
The last seven days of player hours place Wolfsschlucht at #15,335, within the top 69% of all ranked servers.
How busy is Wolfsschlucht?
Wolfsschlucht holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Wolfsschlucht mean?
These are the tags Wolfsschlucht publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Wolfsschlucht?
On Rust Population, Wolfsschlucht is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Wolfsschlucht?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Wolfsschlucht?
Once a month Wolfsschlucht wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 15 hours ago.
Map and rules
Which map does Wolfsschlucht run?
The map on Wolfsschlucht is procedural, made by the game at size 4,000 from seed 2309. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Wolfsschlucht?
Nothing in Wolfsschlucht's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Wolfsschlucht run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Wolfsschlucht. Your game needs the same protocol to join; Steam takes care of updating it.
Does Wolfsschlucht run smoothly?
The last 48 hours saw an average of 10 server fps, with 10 as the lowest. Up to 92,075 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,525 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Wolfsschlucht online, and how reliable is it?
You will find Wolfsschlucht online now. Judging by the uptime it reports, the last restart was about 6 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Wolfsschlucht located?
No region is published by Wolfsschlucht. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.190.128.78:10700 is where it lives.
How to join
How do I join Wolfsschlucht?
To connect directly, open Rust's console with F1 and type client.connect 85.190.128.78:10700; or press Launch Rust on this page and Steam opens Rust and joins for you.