Wild Live Action
Online 85.190.159.63:10200 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Wild Live Action rank against other Rust servers?
By player hours over the last seven days, Wild Live Action places at #15,341, within the top 69% of ranked servers.
How busy is Wild Live Action?
The count reads 0 players on Wild Live Action, which has 20 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Wild Live Action mean?
These are the tags Wild Live Action publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Wild Live Action?
On Rust Population, Wild Live Action is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Wild Live Action?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Wild Live Action?
Wild Live Action wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 12 hours ago.
Settings
Which map does Wild Live Action run?
A procedural map of size 3,500 from seed 6738, generated by the game, is in use on Wild Live Action. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Wild Live Action?
The name tells you nothing about gather rates: Wild Live Action states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Wild Live Action run?
Rust network protocol 2635 and build 168909 on Windows is what Wild Live Action uses. The protocol must match for you to join, and Steam updates it for you.
Does Wild Live Action run smoothly?
In the last 48 hours, it averaged 10 server fps, with a low of 10. Entities peaked at 66,962, including buildings, deployables and everything else. Up to 2,135 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Wild Live Action online, and how reliable is it?
Wild Live Action is up and running at the moment. About 23 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Wild Live Action located?
A region is not published by Wild Live Action. Rust Population does not look up where the machine stands; it shows where the server says it is. 85.190.159.63:10200 is where it lives.
How to join
How do I join Wild Live Action?
Either enter client.connect 85.190.159.63:10200 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.