Rust PopulationField survey · Rust servers
Observing 45,646 players 11,619 servers 3,029 with someone on 120 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,224habitat unknownfirst seen 19 Oct 2026

loke

Offline 85.190.160.19:11800 checked 11d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#14,224
top 65%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does loke rank against other Rust servers?

Over the past week it ranks #14,224 for player hours, which puts loke in the top 65% of all ranked servers.

How busy is loke?

We have no live count for loke right now. It was last seen 11 days 2 hours ago.

Lists and tags

What do the server tags on loke mean?

The game's server browser reads the tags loke publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include loke?

These Rust Population lists include loke: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on loke?

The record holds too few of loke's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 2 hours ago.

Map and rules

Which map does loke run?

A procedural map, generated by the game, is in use on loke.

What are the rules and settings on loke?

The name tells you nothing about gather rates: loke states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does loke run?

Rust network protocol 2634 and build 167781 on Windows is what loke uses. Steam updates your game automatically, but you need the same protocol to join.

Is loke online, and how reliable is it?

Currently offline, loke was last seen 11 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 October 2026.

Where is loke located?

No region is published by loke. Rust Population does not look up where the machine stands; it shows where the server says it is. 85.190.160.19:11800 is where it lives.

How to join

How do I join loke?

Open the console with F1 in Rust and enter client.connect 85.190.160.19:11800. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.