Agiworld
Online 85.190.162.112:11000 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Agiworld rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Agiworld in the top 69% of all ranked servers.
How busy is Agiworld?
Agiworld holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Agiworld mean?
These are the tags Agiworld publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Agiworld?
On Rust Population, Agiworld is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Agiworld?
Its rhythm cannot be told yet: too few of Agiworld's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 21 hours ago.
Map and rules
Which map does Agiworld run?
The map on Agiworld is procedural, made by the game at size 3,500 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Agiworld?
Nothing in Agiworld's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Agiworld run?
Rust network protocol 2635 and build 168909 on Windows is what Agiworld uses. The protocol must match for you to join, and Steam updates it for you.
Does Agiworld run smoothly?
It ran at 10 server fps on average over the last 48 hours, and never went below 10. Up to 67,157 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,432 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Agiworld online, and how reliable is it?
You will find Agiworld online now. Judging by the uptime it reports, the last restart was about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.
Where is Agiworld located?
No region is published by Agiworld. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.190.162.112:11000.
How to join
How do I join Agiworld?
Open the console with F1 in Rust and enter client.connect 85.190.162.112:11000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.