Private PvP Lab
Offline 85.192.49.231:28115 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private PvP Lab rank against other Rust servers?
The last seven days of player hours place Private PvP Lab at #12,839, within the top 59% of all ranked servers.
How busy is Private PvP Lab?
At this count Private PvP Lab is offline, with its last sighting 12 days 13 hours ago.
Lists and tags
What do the server tags on Private PvP Lab mean?
These are the tags Private PvP Lab publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private PvP Lab?
These Rust Population lists include Private PvP Lab: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Private PvP Lab?
Too few wipes are on record for Private PvP Lab to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 12 days 15 hours ago the current world was made.
Map and rules
Which map does Private PvP Lab run?
Private PvP Lab uses a map the game generates: procedural.
What are the rules and settings on Private PvP Lab?
The name tells you nothing about gather rates: Private PvP Lab states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Private PvP Lab run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Private PvP Lab. The protocol must match for you to join, and Steam updates it for you.
Is Private PvP Lab online, and how reliable is it?
We last saw Private PvP Lab 12 days 13 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 October 2026.
Where is Private PvP Lab located?
A region is not published by Private PvP Lab. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 85.192.49.231:28115.
How to join
How do I join Private PvP Lab?
Either enter client.connect 85.192.49.231:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.