paranoid
Offline 85.215.191.254:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does paranoid rank against other Rust servers?
The last seven days of player hours place paranoid at #15,552, within the top 71% of all ranked servers.
How busy is paranoid?
At this count paranoid is offline, with its last sighting 36 days 11 hours ago.
Lists and tags
What do the server tags on paranoid mean?
What the game's server browser reads from paranoid is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160556 (Build): Game build: 160556; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include paranoid?
These Rust Population lists include paranoid: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on paranoid?
Its rhythm cannot be told yet: too few of paranoid's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 75 days 15 hours ago the current world was made.
Settings
Which map does paranoid run?
paranoid uses a map the game generates, procedural, at size 3,500 with seed 1620904399. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on paranoid?
Nothing in paranoid's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does paranoid run?
The setup is Rust network protocol 2632 and build 160556 on Linux for paranoid. The protocol must match for you to join, and Steam updates it for you.
Is paranoid online, and how reliable is it?
Offline at the moment, paranoid was last seen 36 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is paranoid located?
A region is not published by paranoid. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.215.191.254:28015 is where it lives.
Getting in
How do I join paranoid?
Either enter client.connect 85.215.191.254:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.