Rust PopulationField survey · Rust servers
Observing 55,260 players 11,722 servers 3,387 with someone on 137 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,424EUfirst seen 13 Sep 2026

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]

Online EU 85.233.150.44:35010 checked 8m ago

10x biweekly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#5,424
top 24% · #1784 in EU
Last wipe
4d ago
biweekly schedule
Next wipe
2d 15h
Fri 30 Oct, 15:32 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:32 UTC, in 2d 15h. Every 7 days 4 hours · medium confidence

7.3 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

2d 15h
Fri 30 Oct, 15:32 UTC
8d 19h
Thu 5 Nov, 19:00 UTC
FW
9d 19h
Fri 6 Nov, 19:17 UTC
16d 23h
Fri 13 Nov, 23:02 UTC
24d 2h
Sat 21 Nov, 02:48 UTC
31d 6h
Sat 28 Nov, 06:33 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW
38d 10h
Sat 5 Dec, 10:18 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:46 UTC4d ago 2 – running 0
Fri 16 Oct, 08:01 UTC11d ago 4 halved by day 3 7.2 days 0
Thu 8 Oct, 16:07 UTC19d ago 4 halved by day 5 7.7 days 0
Fri 2 Oct, 12:56 UTC25d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC32d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC40d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] rank against other Rust servers?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] ranks #5,424 on seven-day player hours, #1,784 in Europe, and sits in the top 24% of all ranked servers.

How busy is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 06:00 UTC stands out: it averaged 2 players.

Tags

What do the server tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] mean?

What the game's server browser reads from Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

On Rust Population, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is filed under these lists: 10x Rust servers: where the population is, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Wipe schedule

What does wipe day look like on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 8 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

About every 7.3 days is how often Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] has wiped lately. On Friday 30 October at 15:32 UTC its next wipe is due. Counted from 4 days 12 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] uses a map the game generates, procedural, at size 3,700 with seed 2090362659. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] advertises a 10x gather rate in its title. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?

On Linux, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run smoothly?

In the last 48 hours, it averaged 58 server fps, with a low of 24. Up to 82,472 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,005 MB. Players feel lag when fps is low and the entity count climbs.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] online, and how reliable is it?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is up and running at the moment. Judging by the uptime it reports, the last restart was about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] located?

By its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 85.233.150.44:35010.

Getting in

How do I join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

To connect directly, open Rust's console with F1 and type client.connect 85.233.150.44:35010; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: http://cloudrust.ru/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.