Rust PopulationField survey · Rust servers
Observing 103,852 players 11,890 servers 4,020 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,073EUfirst seen 13 Sep 2026

PROSTOJ CLASSIC #5 [X10|SKINS]

Online EU 195.18.27.112:35300 checked 8m ago

10x biweekly wipes vanillamoddedoxide

Measurements

Players now
11/ 100
= 1 player
11% full
7-day average
8
peak 24
Rank
#1,073
top 5% · #450 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
18h
Fri 30 Oct, 12:52 UTC
Obs. 1 · sightings

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:52 UTC, in 18h. Its biweekly schedule tag · low confidence

13.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
56
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

18h
Fri 30 Oct, 12:52 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
14d 18h
Fri 13 Nov, 12:52 UTC
28d 18h
Fri 27 Nov, 12:52 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
42d 18h
Fri 11 Dec, 12:52 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 53, 29 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC13d ago 53 – running 3
Thu 1 Oct, 17:53 UTC FW28d ago 53 halved by day 7 14.8 days 11
Sat 19 Sep, 13:00 UTC40d ago 62 halved by day 11 12.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PROSTOJ CLASSIC #5 [X10|SKINS] rank against other Rust servers?

Seven-day player hours put PROSTOJ CLASSIC #5 [X10|SKINS] at #1,073, or #450 in Europe, inside the top 5% of all ranked servers.

How busy is PROSTOJ CLASSIC #5 [X10|SKINS]?

Of its 100 slots, PROSTOJ CLASSIC #5 [X10|SKINS] is using 11 right now. Seven days of counting give an average of 8 players and a peak of 24. In the last 48 hours the peak hour came at 15:00 UTC, averaging 18 players.

Tags

What do the server tags on PROSTOJ CLASSIC #5 [X10|SKINS] mean?

These are the tags PROSTOJ CLASSIC #5 [X10|SKINS] publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): You can join up to 100 slots; ts100 (Group limit): Teams can have no more than 100 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs PROSTOJ CLASSIC #5 [X10|SKINS]?

The prostoj.store hostname that PROSTOJ CLASSIC #5 [X10|SKINS] publishes is shared with 5 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include PROSTOJ CLASSIC #5 [X10|SKINS]?

On Rust Population, PROSTOJ CLASSIC #5 [X10|SKINS] is filed under these lists: 10x Rust servers: where the population is, Rust tutorial servers, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x; Players now: At least 10.

Wipe schedule

What does wipe day look like on PROSTOJ CLASSIC #5 [X10|SKINS]?

Averaged over recent wipes, 56 players were counted at the busiest point. The crowd on the latest wipe peaked 29 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 9.

What is the wipe schedule on PROSTOJ CLASSIC #5 [X10|SKINS]?

Its tag sets the prediction: too few of PROSTOJ CLASSIC #5 [X10|SKINS]'s wipes are on record to confirm the schedule. On Friday 30 October at 12:52 UTC its next wipe is due. Counted from 13 days 5 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does PROSTOJ CLASSIC #5 [X10|SKINS] run?

The map on PROSTOJ CLASSIC #5 [X10|SKINS] is procedural, made by the game at size 4,000 from seed 1052899290. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on PROSTOJ CLASSIC #5 [X10|SKINS]?

You gather at 10x on PROSTOJ CLASSIC #5 [X10|SKINS], to judge by the name. Up to 100 players can team together. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does PROSTOJ CLASSIC #5 [X10|SKINS] run?

On Windows, PROSTOJ CLASSIC #5 [X10|SKINS] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does PROSTOJ CLASSIC #5 [X10|SKINS] run smoothly?

The last 48 hours saw an average of 154 server fps, with 97 as the lowest. The entity count reached 93,239: buildings, deployables and all other objects. Memory use peaked at 3,101 MB. What players experience as lag comes from low fps and a rising entity count.

Is PROSTOJ CLASSIC #5 [X10|SKINS] online, and how reliable is it?

You will find PROSTOJ CLASSIC #5 [X10|SKINS] online now. Judging by the uptime it reports, the last restart was about 10 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is PROSTOJ CLASSIC #5 [X10|SKINS] located?

By its EU tag, PROSTOJ CLASSIC #5 [X10|SKINS] says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 195.18.27.112:35300.

Getting in

How do I join PROSTOJ CLASSIC #5 [X10|SKINS]?

To connect directly, open Rust's console with F1 and type client.connect 195.18.27.112:35300; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://prostoj.store.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^t,gmvanilla,cs168909,ts100,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players You can join up to 100 slots.
ts100
Group limit Teams can have no more than 100 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.