Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 37 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,352EUfirst seen 13 Sep 2026

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Online EU 85.233.150.44:35015 checked 2h ago

10x biweekly wipes moddedoxide

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
1
peak 6
Rank
#3,352
top 15% · #1247 in EU
Last wipe
5d ago
biweekly schedule
Next wipe
1d 20h
Fri 30 Oct, 15:34 UTC
Obs. 1 · sightings

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:34 UTC, in 1d 20h. Every 7 days 4 hours · medium confidence

7.3 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 5.5

Coming wipes

1d 20h
Fri 30 Oct, 15:34 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
8d 23h
Fri 6 Nov, 19:21 UTC
16d 3h
Fri 13 Nov, 23:08 UTC
23d 7h
Sat 21 Nov, 02:54 UTC
30d 11h
Sat 28 Nov, 06:41 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
37d 15h
Sat 5 Dec, 10:28 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:47 UTC5d ago 3 – running 0
Fri 16 Oct, 08:01 UTC12d ago 3 halved by day 6 7.2 days 0
Thu 8 Oct, 16:08 UTC20d ago 4 held half 7.7 days 0
Fri 2 Oct, 12:57 UTC26d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC33d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC40d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] rank against other Rust servers?

Seven-day player hours put Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at #3,352, or #1,247 in Europe, inside the top 15% of all ranked servers.

How busy is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Of its 100 slots, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is using 2 right now. Averaged over seven days, it drew 1 players and reached a peak of 6. In the last 48 hours the peak hour came at 20:00 UTC, averaging 4 players.

Tags

What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] mean?

What the game's server browser reads from Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

These Rust Population lists include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]: 10x Rust servers: where the population is, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Wipe schedule

What does wipe day look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The busiest point of its recent wipes averaged 3 players. 6 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In those that did not hold, the fall below half came by day 5.5.

What is the wipe schedule on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

About every 7.3 days is how often Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] has wiped lately. A wipe is due on Friday 30 October at 15:34 UTC, the next one. The world it runs now dates from 5 days 7 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] uses a map the game generates, procedural, at size 3,700 with seed 262731628. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

You gather at 10x on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], to judge by the name. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. Steam updates your game automatically, but you need the same protocol to join.

Does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run smoothly?

It ran at 57 server fps on average over the last 48 hours, and never went below 22. The entity count reached 88,778: buildings, deployables and all other objects. The highest memory usage was 3,563 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online, and how reliable is it?

You will find Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online now. About 39 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] located?

By its EU tag, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 85.233.150.44:35015 is where it lives.

How to join

How do I join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Either enter client.connect 85.233.150.44:35015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.