Test server
Online 85.234.86.228:28015 checked 17m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test server rank against other Rust servers?
The last seven days of player hours place Test server at #15,339, within the top 69% of all ranked servers.
How busy is Test server?
The count reads 0 players on Test server, which has 120 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are available; v2345 (Protocol): The protocol is 2345; a different version will not connect; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; hcee54154 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test server?
On Rust Population, Test server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded.
Wipe notes
What is the wipe schedule on Test server?
Its rhythm cannot be told yet: too few of Test server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 207 days 15 hours ago.
Settings
Which map does Test server run?
A procedural map, generated by the game, is in use on Test server.
What are the rules and settings on Test server?
The name tells you nothing about gather rates: Test server states none. The group limit goes unstated. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Test server run?
The setup is Rust network protocol 2345 on Windows for Test server. The protocol must match for you to join, and Steam updates it for you.
Is Test server online, and how reliable is it?
Right now, Test server is online. It was up 39% of the time over the last 3 full days, 28 out of 72 hours. The first sighting by Rust Population was on 25 October 2026.
Where is Test server located?
Nothing published by Test server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 85.234.86.228:28015 is where it lives.
Getting in
How do I join Test server?
To connect directly, open Rust's console with F1 and type client.connect 85.234.86.228:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.