Rust PopulationField survey · Rust servers
Observing 65,278 players 11,749 servers 3,453 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,640habitat unknownfirst seen 17 Sep 2026

LusoTugaPrime DEV

Offline 85.240.148.119:28015 checked 32d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,640
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep29 Sep1 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:31 UTC33d ago 1 – running 0
Fri 18 Sep, 14:35 UTC40d ago 1 – 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LusoTugaPrime DEV rank against other Rust servers?

The last seven days of player hours place LusoTugaPrime DEV at #16,640, within the top 70% of all ranked servers.

How busy is LusoTugaPrime DEV?

LusoTugaPrime DEV is offline at this count; we last saw it 32 days 1 hours ago.

Tags

What do the server tags on LusoTugaPrime DEV mean?

These are the tags LusoTugaPrime DEV publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LusoTugaPrime DEV?

On Rust Population, LusoTugaPrime DEV is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on LusoTugaPrime DEV?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 34 hours in.

What is the wipe schedule on LusoTugaPrime DEV?

Too few wipes are on record for LusoTugaPrime DEV to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 33 days 23 hours ago.

Settings

Which map does LusoTugaPrime DEV run?

The map on LusoTugaPrime DEV is procedural, made by the game.

What are the rules and settings on LusoTugaPrime DEV?

No gather rate appears in the name of LusoTugaPrime DEV. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does LusoTugaPrime DEV run?

The setup is Rust network protocol 2633 and build 165217 on Windows for LusoTugaPrime DEV. Your game needs the same protocol to join; Steam takes care of updating it.

Is LusoTugaPrime DEV online, and how reliable is it?

We last saw LusoTugaPrime DEV 32 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.

Where is LusoTugaPrime DEV located?

No region is published by LusoTugaPrime DEV. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.240.148.119:28015.

How to join

How do I join LusoTugaPrime DEV?

Open the console with F1 in Rust and enter client.connect 85.240.148.119:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.