Binnuns's Local Server
Offline 85.253.118.165:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:58 UTC5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 18:54 UTC11d ago | 0 | – | 5.9 days | 1 |
| Fri 16 Oct, 16:33 UTC12d ago | 1 | – | 1.1 days | 0 |
| Thu 15 Oct, 14:47 UTC13d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Binnuns's Local Server rank against other Rust servers?
The last seven days of player hours place Binnuns's Local Server at #11,453, within the top 51% of all ranked servers.
How busy is Binnuns's Local Server?
At this count Binnuns's Local Server is offline, with its last sighting 5 days 2 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Binnuns's Local Server mean?
The game's server browser reads the tags Binnuns's Local Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): You can join up to 25 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Binnuns's Local Server?
These Rust Population lists include Binnuns's Local Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Binnuns's Local Server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Binnuns's Local Server?
There is no next wipe to predict: Binnuns's Local Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does Binnuns's Local Server run?
Binnuns's Local Server uses a map the game generates, procedural, at size 2,500 with seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Binnuns's Local Server?
No gather rate appears in the name of Binnuns's Local Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Binnuns's Local Server run?
Rust network protocol 2635 and build 168909 on Windows is what Binnuns's Local Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Binnuns's Local Server online, and how reliable is it?
Offline at the moment, Binnuns's Local Server was last seen 5 days 2 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. The first sighting by Rust Population was on 15 October 2026.
Where is Binnuns's Local Server located?
A region is not published by Binnuns's Local Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.253.118.165:28015.
How to join
How do I join Binnuns's Local Server?
To connect directly, open Rust's console with F1 and type client.connect 85.253.118.165:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.