[ESP/Ñ] DEV
Offline EU 85.50.86.46:22619 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [ESP/Ñ] DEV rank against other Rust servers?
On player hours over the last seven days [ESP/Ñ] DEV is #16,917, #2,575 in Europe, placing it in the top 71% of ranked servers.
How busy is [ESP/Ñ] DEV?
At this count [ESP/Ñ] DEV is offline, with its last sighting 30 days 4 hours ago.
Tags
What do the server tags on [ESP/Ñ] DEV mean?
The game's server browser reads the tags [ESP/Ñ] DEV publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts12 (Group limit): Teams can have no more than 12 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [ESP/Ñ] DEV?
[ESP/Ñ] DEV appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What is the wipe schedule on [ESP/Ñ] DEV?
An estimate from the force wipe gives [ESP/Ñ] DEV's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 42 days 8 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Map and rules
Which map does [ESP/Ñ] DEV run?
[ESP/Ñ] DEV uses a map the game generates, procedural, at size 3,750 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Bots y eventos en todo el mapa.
What are the rules and settings on [ESP/Ñ] DEV?
Nothing in [ESP/Ñ] DEV's name says how gather works. A group may hold 12 players at most. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [ESP/Ñ] DEV run?
The setup is Rust network protocol 2633 and build 165217 on Linux for [ESP/Ñ] DEV. The protocol must match for you to join, and Steam updates it for you.
Is [ESP/Ñ] DEV online, and how reliable is it?
We last saw [ESP/Ñ] DEV 30 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 29 September 2026.
Where is [ESP/Ñ] DEV located?
By its EU tag, [ESP/Ñ] DEV says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 85.50.86.46:22619.
Getting in
How do I join [ESP/Ñ] DEV?
Either enter client.connect 85.50.86.46:22619 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.