Test
Offline 85.88.184.230:28015 checked 20h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, and #350 of the quad servers (top 42%). Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:27 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 11:54 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 08:30 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:50 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:12 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:19 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:10 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 12:42 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 11:19 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 10:51 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:48 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:18 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 08:44 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 08:06 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 19:32 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:13 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 18:48 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 18:18 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 17:30 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 17:14 UTC5d ago | – | – | – | 0 |
Quick answers
Player counts
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #5,898, within the top 27% of ranked servers. It places #350 among servers of the quad kind.
How busy is Test?
At this count Test is offline, with its last sighting 20 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 13:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Test mean?
These are the tags Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Rust tutorial servers and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Test?
A new world comes every few hours on Test, which is why no wipe schedule is kept and those resets do not count as wipes.
Map and rules
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. The cap on groups is 4 players (quad). This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Test. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 20 hours ago. It was up 45% of the time over the last 7 full days, 76 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is Test located?
A region is not published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 85.88.184.230:28015.
How to join
How do I join Test?
Either enter client.connect 85.88.184.230:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.