my Server name
Offline 85.9.20.137:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does my Server name rank against other Rust servers?
The last seven days of player hours place my Server name at #13,224, within the top 58% of all ranked servers.
How busy is my Server name?
We have no live count for my Server name right now. It was last seen 36 days 7 hours ago.
Lists and tags
What do the server tags on my Server name mean?
The game's server browser reads the tags my Server name publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include my Server name?
On Rust Population, my Server name is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on my Server name?
Too few wipes are on record for my Server name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 36 days 7 hours ago the current world was made.
Settings
Which map does my Server name run?
The map on my Server name is procedural, made by the game.
What are the rules and settings on my Server name?
Nothing in my Server name's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does my Server name run?
Rust network protocol 2633 and build 165217 on Windows is what my Server name uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is my Server name online, and how reliable is it?
Currently offline, my Server name was last seen 36 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is my Server name located?
No region is published by my Server name. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 85.9.20.137:28015.
Getting in
How do I join my Server name?
Either enter client.connect 85.9.20.137:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.