LOCAL SERVER
Offline 85.93.1.57:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL SERVER rank against other Rust servers?
Over the past week it ranks #14,124 for player hours, which puts LOCAL SERVER in the top 61% of all ranked servers.
How busy is LOCAL SERVER?
We have no live count for LOCAL SERVER right now. It was last seen 31 days 20 hours ago.
Lists and tags
What do the server tags on LOCAL SERVER mean?
The game's server browser reads the tags LOCAL SERVER publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LOCAL SERVER?
LOCAL SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LOCAL SERVER?
Its rhythm cannot be told yet: too few of LOCAL SERVER's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 31 days 23 hours ago.
Settings
What are the rules and settings on LOCAL SERVER?
No gather rate appears in the name of LOCAL SERVER. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LOCAL SERVER run?
On Windows, LOCAL SERVER runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is LOCAL SERVER online, and how reliable is it?
Currently offline, LOCAL SERVER was last seen 31 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.
Where is LOCAL SERVER located?
No region is published by LOCAL SERVER. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.93.1.57:28015.
Getting in
How do I join LOCAL SERVER?
Either enter client.connect 85.93.1.57:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.