MyLovelyServer
Offline 86.0.232.59:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:37 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:31 UTC FW27d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 19:49 UTC28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyLovelyServer rank against other Rust servers?
Over the past week it ranks #15,226 for player hours, which puts MyLovelyServer in the top 70% of all ranked servers.
How busy is MyLovelyServer?
At this count MyLovelyServer is offline, with its last sighting 14 days 14 hours ago.
Lists and tags
What do the server tags on MyLovelyServer mean?
The game's server browser reads the tags MyLovelyServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MyLovelyServer?
On Rust Population, MyLovelyServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on MyLovelyServer?
Averaged over recent wipes, 1 players were counted at the busiest point. 19 hours after the latest wipe the crowd peaked.
What is the wipe schedule on MyLovelyServer?
No next wipe can be predicted for MyLovelyServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 15 hours ago the current world was made.
Map and rules
Which map does MyLovelyServer run?
The map on MyLovelyServer is procedural, made by the game.
What are the rules and settings on MyLovelyServer?
Nothing in MyLovelyServer's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MyLovelyServer run?
Rust network protocol 2634 and build 166652 on Windows is what MyLovelyServer uses. The protocol must match for you to join, and Steam updates it for you.
Is MyLovelyServer online, and how reliable is it?
Currently offline, MyLovelyServer was last seen 14 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is MyLovelyServer located?
Nothing published by MyLovelyServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 86.0.232.59:28015.
Getting in
How do I join MyLovelyServer?
Open the console with F1 in Rust and enter client.connect 86.0.232.59:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.