Local Server2 HUB
Offline 86.146.176.163:28025 checked 7h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:33 UTC8h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Server2 HUB rank against other Rust servers?
The last seven days of player hours place Local Server2 HUB at #14,786, within the top 66% of all ranked servers.
How busy is Local Server2 HUB?
At this count Local Server2 HUB is offline, with its last sighting 7 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 12:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on Local Server2 HUB mean?
These are the tags Local Server2 HUB publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Server2 HUB?
Local Server2 HUB appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What is the wipe schedule on Local Server2 HUB?
Its rhythm cannot be told yet: too few of Local Server2 HUB's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 hours ago.
Map and rules
Which map does Local Server2 HUB run?
Local Server2 HUB uses a map the game generates, procedural, at size 1,000 with seed 1234567. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Local Server2 HUB?
The name tells you nothing about gather rates: Local Server2 HUB states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Local Server2 HUB run?
On Windows, Local Server2 HUB runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Local Server2 HUB run smoothly?
In the last 48 hours, it averaged 240 server fps, with a low of 240. Up to 4,479 entities were present, counting buildings, deployables and everything else. Up to 742 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Local Server2 HUB online, and how reliable is it?
Currently offline, Local Server2 HUB was last seen 7 hours ago. Judging by the uptime it reports, the last restart was about 2 hours ago. Over the last 7 full days, 17 of 168 hours were online, or 10%. On 15 October 2026, Rust Population saw it for the first time.
Where is Local Server2 HUB located?
A region is not published by Local Server2 HUB. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 86.146.176.163:28025.
How to join
How do I join Local Server2 HUB?
To connect directly, open Rust's console with F1 and type client.connect 86.146.176.163:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.