Development Server
Offline 86.238.105.0:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:41 UTC3d ago | 1 | – | running | 0 |
| Tue 20 Oct, 19:07 UTC8d ago | 1 | held half | 5.1 days | 1 |
| Sun 18 Oct, 16:45 UTC10d ago | 1 | – | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Development Server rank against other Rust servers?
The last seven days of player hours place Development Server at #9,969, within the top 45% of all ranked servers.
How busy is Development Server?
Development Server is offline at this count; we last saw it 3 days 5 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Development Server mean?
What the game's server browser reads from Development Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Development Server?
Development Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Development Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Development Server?
No next wipe can be predicted for Development Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 6 hours ago the current world was made.
Settings
Which map does Development Server run?
The map on Development Server is procedural, made by the game.
What are the rules and settings on Development Server?
No gather rate appears in the name of Development Server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Development Server online, and how reliable is it?
Currently offline, Development Server was last seen 3 days 5 hours ago. Over the last 7 full days, 9 of 168 hours were online, or 5%. The first sighting by Rust Population was on 18 October 2026.
Where is Development Server located?
No region is published by Development Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 86.238.105.0:28015.
Getting in
How do I join Development Server?
Open the console with F1 in Rust and enter client.connect 86.238.105.0:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.