RustMap Editor (test)
Offline 86.254.42.117:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 07:58 UTC4d ago | 0 | – | running | 0 |
| Fri 9 Oct, 15:24 UTC19d ago | 0 | – | 14.7 days | 1 |
| Wed 7 Oct, 01:14 UTC22d ago | 1 | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustMap Editor (test) rank against other Rust servers?
The last seven days of player hours place RustMap Editor (test) at #15,341, within the top 69% of all ranked servers.
How busy is RustMap Editor (test)?
At this count RustMap Editor (test) is offline, with its last sighting 4 days 21 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on RustMap Editor (test) mean?
The game's server browser reads the tags RustMap Editor (test) publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustMap Editor (test)?
On Rust Population, RustMap Editor (test) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on RustMap Editor (test)?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on RustMap Editor (test)?
Irregular times are when RustMap Editor (test) wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 21 hours ago the current world was made.
Map and rules
What are the rules and settings on RustMap Editor (test)?
Nothing in RustMap Editor (test)'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustMap Editor (test) run?
Rust network protocol 2634 and build 166652 on Windows is what RustMap Editor (test) uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustMap Editor (test) online, and how reliable is it?
Offline at the moment, RustMap Editor (test) was last seen 4 days 21 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 7 October 2026.
Where is RustMap Editor (test) located?
A region is not published by RustMap Editor (test). Rust Population does not look up where the machine stands; it shows where the server says it is. 86.254.42.117:28015 is where it lives.
Getting in
How do I join RustMap Editor (test)?
To connect directly, open Rust's console with F1 and type client.connect 86.254.42.117:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.