RustDockerServer
Offline 86.27.87.73:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustDockerServer rank against other Rust servers?
By player hours over the last seven days, RustDockerServer places at #14,430, within the top 65% of ranked servers.
How busy is RustDockerServer?
RustDockerServer is offline at this count; we last saw it 20 days 7 hours ago.
Tags
What do the server tags on RustDockerServer mean?
These are the tags RustDockerServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustDockerServer?
These Rust Population lists include RustDockerServer: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustDockerServer?
Too few wipes are on record for RustDockerServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does RustDockerServer run?
RustDockerServer uses a map the game generates: procedural.
What are the rules and settings on RustDockerServer?
Nothing in RustDockerServer's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustDockerServer run?
Rust network protocol 2634 and build 167058 on Linux is what RustDockerServer uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustDockerServer online, and how reliable is it?
Offline at the moment, RustDockerServer was last seen 20 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.
Where is RustDockerServer located?
A region is not published by RustDockerServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 86.27.87.73:28015.
How to join
How do I join RustDockerServer?
To connect directly, open Rust's console with F1 and type client.connect 86.27.87.73:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.