smp001
Offline 86.94.236.212:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does smp001 rank against other Rust servers?
By player hours over the last seven days, smp001 places at #15,982, within the top 71% of ranked servers.
How busy is smp001?
At this count smp001 is offline, with its last sighting 23 days 21 hours ago.
Lists and tags
What do the server tags on smp001 mean?
What the game's server browser reads from smp001 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include smp001?
smp001 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on smp001?
Too few wipes are on record for smp001 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 108 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does smp001 run?
A procedural map, generated by the game, is in use on smp001.
What are the rules and settings on smp001?
The name tells you nothing about gather rates: smp001 states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does smp001 run?
Rust network protocol 2631 and build 158240 on Windows is what smp001 uses. Steam updates your game automatically, but you need the same protocol to join.
Is smp001 online, and how reliable is it?
Currently offline, smp001 was last seen 23 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 5 October 2026.
Where is smp001 located?
No region is published by smp001. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 86.94.236.212:28015.
Getting in
How do I join smp001?
To connect directly, open Rust's console with F1 and type client.connect 86.94.236.212:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.