Zxello Community | PVE & Roaming Scientists
Online 87.104.244.119:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:18 UTC26d ago | 3 | – | running | 0 |
| Sun 27 Sep, 09:59 UTC31d ago | 3 | held half | 5.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zxello Community | PVE & Roaming Scientists rank against other Rust servers?
By player hours over the last seven days, Zxello Community | PVE & Roaming Scientists places at #5,692, within the top 26% of ranked servers.
How busy is Zxello Community | PVE & Roaming Scientists?
The count reads 0 players on Zxello Community | PVE & Roaming Scientists, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 18:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Zxello Community | PVE & Roaming Scientists mean?
What the game's server browser reads from Zxello Community | PVE & Roaming Scientists is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zxello Community | PVE & Roaming Scientists?
These Rust Population lists include Zxello Community | PVE & Roaming Scientists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Zxello Community | PVE & Roaming Scientists?
The busiest point of its recent wipes averaged 3 players. 2 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Zxello Community | PVE & Roaming Scientists?
Its rhythm cannot be told yet: too few of Zxello Community | PVE & Roaming Scientists's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does Zxello Community | PVE & Roaming Scientists run?
The map on Zxello Community | PVE & Roaming Scientists is procedural, made by the game at size 4,500 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Zxello Community | PVE & Roaming Scientists?
The name tells you nothing about gather rates: Zxello Community | PVE & Roaming Scientists states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Zxello Community | PVE & Roaming Scientists run?
Rust network protocol 2635 and build 168909 on Linux is what Zxello Community | PVE & Roaming Scientists uses. The protocol must match for you to join, and Steam updates it for you.
Does Zxello Community | PVE & Roaming Scientists run smoothly?
It ran at 61 server fps on average over the last 48 hours, and never went below 33. The entity count reached 126,215: buildings, deployables and all other objects. The highest memory usage was 5,633 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Zxello Community | PVE & Roaming Scientists online, and how reliable is it?
Right now, Zxello Community | PVE & Roaming Scientists is online. Judging by the uptime it reports, the last restart was about 6 days 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 27 September 2026.
Where is Zxello Community | PVE & Roaming Scientists located?
No region is published by Zxello Community | PVE & Roaming Scientists. The location a server claims is what Rust Population shows, not the place where the machine stands. 87.104.244.119:28015 is where it lives.
Getting in
How do I join Zxello Community | PVE & Roaming Scientists?
Either enter client.connect 87.104.244.119:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://zxello.dk.