Rust PopulationField survey · Rust servers
Observing 44,561 players 11,697 servers 3,120 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,692habitat unknownfirst seen 27 Sep 2026

Zxello Community | PVE & Roaming Scientists

Online 87.104.244.119:28015 checked 14m ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#5,692
top 26%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:18 UTC26d ago 3 – running 0
Sun 27 Sep, 09:59 UTC31d ago 3 held half 5.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Zxello Community | PVE & Roaming Scientists rank against other Rust servers?

By player hours over the last seven days, Zxello Community | PVE & Roaming Scientists places at #5,692, within the top 26% of ranked servers.

How busy is Zxello Community | PVE & Roaming Scientists?

The count reads 0 players on Zxello Community | PVE & Roaming Scientists, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 18:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on Zxello Community | PVE & Roaming Scientists mean?

What the game's server browser reads from Zxello Community | PVE & Roaming Scientists is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Zxello Community | PVE & Roaming Scientists?

These Rust Population lists include Zxello Community | PVE & Roaming Scientists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Zxello Community | PVE & Roaming Scientists?

The busiest point of its recent wipes averaged 3 players. 2 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Zxello Community | PVE & Roaming Scientists?

Its rhythm cannot be told yet: too few of Zxello Community | PVE & Roaming Scientists's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 11 hours ago, that is how long the current world has stood.

Map and rules

Which map does Zxello Community | PVE & Roaming Scientists run?

The map on Zxello Community | PVE & Roaming Scientists is procedural, made by the game at size 4,500 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Zxello Community | PVE & Roaming Scientists?

The name tells you nothing about gather rates: Zxello Community | PVE & Roaming Scientists states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Zxello Community | PVE & Roaming Scientists run?

Rust network protocol 2635 and build 168909 on Linux is what Zxello Community | PVE & Roaming Scientists uses. The protocol must match for you to join, and Steam updates it for you.

Does Zxello Community | PVE & Roaming Scientists run smoothly?

It ran at 61 server fps on average over the last 48 hours, and never went below 33. The entity count reached 126,215: buildings, deployables and all other objects. The highest memory usage was 5,633 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Zxello Community | PVE & Roaming Scientists online, and how reliable is it?

Right now, Zxello Community | PVE & Roaming Scientists is online. Judging by the uptime it reports, the last restart was about 6 days 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 27 September 2026.

Where is Zxello Community | PVE & Roaming Scientists located?

No region is published by Zxello Community | PVE & Roaming Scientists. The location a server claims is what Rust Population shows, not the place where the machine stands. 87.104.244.119:28015 is where it lives.

Getting in

How do I join Zxello Community | PVE & Roaming Scientists?

Either enter client.connect 87.104.244.119:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://zxello.dk.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.