Bob's Test Server
Offline 87.104.249.6:29015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Bob's Test Server rank against other Rust servers?
Over the past week it ranks #15,276 for player hours, which puts Bob's Test Server in the top 69% of all ranked servers.
How busy is Bob's Test Server?
At this count Bob's Test Server is offline, with its last sighting 32 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Bob's Test Server mean?
What the game's server browser reads from Bob's Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Bob's Test Server?
Bob's Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Bob's Test Server?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Bob's Test Server?
Once a month Bob's Test Server wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 4 hours ago.
Settings
What are the rules and settings on Bob's Test Server?
The name tells you nothing about gather rates: Bob's Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. Rust's premium status is required to join. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Bob's Test Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Bob's Test Server. The protocol must match for you to join, and Steam updates it for you.
Is Bob's Test Server online, and how reliable is it?
Offline at the moment, Bob's Test Server was last seen 32 hours ago. Over the last 7 full days, 29 of 168 hours were online, or 17%. It was first seen by Rust Population on 1 October 2026.
Where is Bob's Test Server located?
Nothing published by Bob's Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 87.104.249.6:29015 is where it lives.
Getting in
How do I join Bob's Test Server?
To connect directly, open Rust's console with F1 and type client.connect 87.104.249.6:29015; or press Launch Rust on this page and Steam opens Rust and joins for you. Rust's premium status is required to join.