Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 95 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,819habitat unknownfirst seen 17 Sep 2026

My Rust server | Powered by AMP

Offline 87.106.32.171:28015 checked 3d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,819
top 53%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:16 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

By player hours over the last seven days, My Rust server | Powered by AMP places at #11,819, within the top 53% of ranked servers.

How busy is My Rust server | Powered by AMP?

We have no live count for My Rust server | Powered by AMP right now. It was last seen 3 days 21 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

What the game's server browser reads from My Rust server | Powered by AMP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

These Rust Population lists include My Rust server | Powered by AMP: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on My Rust server | Powered by AMP?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP uses a map the game generates, procedural, at size 4,500 with seed 1324188879. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in My Rust server | Powered by AMP's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does My Rust server | Powered by AMP run?

The setup is Rust network protocol 2635 and build 167781 on Linux for My Rust server | Powered by AMP. The protocol must match for you to join, and Steam updates it for you.

Is My Rust server | Powered by AMP online, and how reliable is it?

We last saw My Rust server | Powered by AMP 3 days 21 hours ago, and it is offline now. Over the last 7 full days, 4 of 168 hours were online, or 2%. On 17 September 2026, Rust Population saw it for the first time.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 87.106.32.171:28015 is where it lives.

How to join

How do I join My Rust server | Powered by AMP?

To connect directly, open Rust's console with F1 and type client.connect 87.106.32.171:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.