Private Test Server
Offline 87.126.24.28:28015 checked 22h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:58 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private Test Server rank against other Rust servers?
By player hours over the last seven days, Private Test Server places at #8,621, within the top 39% of ranked servers.
How busy is Private Test Server?
We have no live count for Private Test Server right now. It was last seen 22 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Private Test Server mean?
The game's server browser reads the tags Private Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private Test Server?
On Rust Population, Private Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Private Test Server?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Private Test Server?
Its rhythm cannot be told yet: too few of Private Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days ago the current world was made.
Settings
Which map does Private Test Server run?
A procedural map, generated by the game, is in use on Private Test Server.
What are the rules and settings on Private Test Server?
Nothing in Private Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Private Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Private Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Private Test Server online, and how reliable is it?
Currently offline, Private Test Server was last seen 22 hours ago. Over the last 5 full days, 9 of 120 hours were online, or 8%. It was first seen by Rust Population on 22 October 2026.
Where is Private Test Server located?
A region is not published by Private Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 87.126.24.28:28015 is where it lives.
How to join
How do I join Private Test Server?
Either enter client.connect 87.126.24.28:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.